Color Rush

Type:
Arcade Game

Aim:
Player's aim is to go as far as possible.

How to Play:
The player moves forward/flys by bending the flexible controller.
The player can go through the obstacles of the same color with it. The different color obstacles will crash into the player and apply force according to their momentum. Expect the static obstacles, they do not move.

The player can pick a color from an obstacle by uniting its wings in its front like a needle and touch it. The player also picks a color from an obstacle by using its shield which refreshes over time.

Controller:
A flexible stick controller, it is sensible for rotations and bending.


BendiT - Early Prototype from Ahmet Guzererler on Vimeo.